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CONTACT INFORMATION

Personal Info:

apatrickschwalbe@gmail.com

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Current Position:

Meditech Communications

http://www.gomeditech.com/

Technical Director
patrick.schwalbe@gomeditech.com

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Vimeo Profile:

https://vimeo.com/patrickschwalbe

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Technical Direction Blog:

http://mayatechnicaldirection.blogspot.com/

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Nice Moves Mentorship Page:

http://nice-moves.com/mentorship

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RESUME

Patrick Schwalbe

Maya Technical Director
apatrickschwalbe@gmail.com

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Job Objective:


To secure a Computer Animator position in a top-notch company where I can exhibit my professional experience and skills.


Highlights of Qualifications:


Wide experience in performing computer animation for the medical field.
Deep knowledge of Maya and After Effects.
Ability to use scripting languages for Maya, After Effects, and Photoshop.
Strong knowledge of character set up and human biomechanics.
Coordinate with teams to complete projects within deadline.
Outstanding ability to evaluate issues and provide resolution.
Procedurally model and model by hand in Zbrush or Maya.
Animate characters, deformers, fluid sims, cloth sims, and cloud sims.
Familiarity with medical animation product development.
Ability to manage multiple projects.


Professional Experience:


Computer Animation and Technical Direction
Meditech, Saint Paul, MN

    * Initiated render farm development.
    * Provided robust library of user scripts for project pipeline.
    * Produced high-end animation for clients.


Computer Animation and Technical Direction
Hybrid Medical Animation, Minneapolis, MN

    * Coordinated with animation teams for projects.
    * Managed communication with project managers and updated status of animation work.
    * Development of dynamic, procedural, and keyframe animation.
    * Directed elegant camera-work in cinematic sequences.
    * Developed workflow & user-tools for all of animation team.
    * Prepared plug-ins, Mental Ray shaders and various effects for proprietary use.
    * Developed scene animations and designed efficient characters.


Computer Animation and Technical Direction
Ghost Productions, Roseville, MN

    * Character Computer Animator on the production team.
    * Rigging Engineer for the animation of characters.
    * Character Modeler for a lead role.
    * Complex set modeling.
    * Involved in camera animation for nearly all productions.
    * Commercials, trailers, package design, medical animation.

 

Education:


Associate Degree of Applied Science in Computer Animation Art Institutes, Mpls, MN 

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Community Activities:


Acting currently as a mentor in the Nice Moves Mentorship program, 2016-2017 Mpls, MN 

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